Welcome to EQRecipes, the web site that helps you find out what recipes you could learn to get to 350 in a specific tradeskill !
Contact : firstname.lastname@example.org or ;tell antonius.Drewie
- Useful links
1) inside EverQuest, type /outputfile recipes <tradeskill>
2) click the Browse button and select the file <character_server>-<tradeskill>-Recipes.txt in your EQ folder
3) click the Upload button and see a list of all recipes you haven't learned yet, they will help you get to 350.
4) for each recipe, you can find its detail on EQTraders or Zam. Good luck !
Valid values for <tradeskill> are : Alchemy - Baking - Blacksmithing - Brewing - Fishing - Fletching - Jewelry Making - Poisonmaking - Pottery - Research - Tailoring - Tinkering
Note : Poisonmaking produces a "Make Poison-Recipes.txt" file
Total number of recipes / Estimated required number of recipes to get to 350 :
Alchemy : 600 total, 564 required
Baking : 734 total, 698 required
Blacksmithing : 2142 total, 1939 required
Brewing : 328 total, 302 required
Fishing : 140 total, 123 required
Fletching : 957 total, 876 required
Jewelry Making : 1397 total, 1279 required
Poisonmaking : 610 total, 543 required
Pottery : 2121 total, 2014 required
Research : 4019 total, 2570 required
Tailoring : 2257 total, 2078 required
Tinkering : 840 total, 793 required
+ 2 new recipes waiting to be processed.
Please contact us if you know the detail of one of those recipes :
7647 Song: Pests of the Piper Rk. II (Research) submitted by luclin.Bawen
12319 Spell: Firestorm (Research) submitted by luclin.Bawen
Basic use : submit 1 or more Recipes.txt files and it will display all the recipes you're still missing,
with a link to each recipe on EQTraders.
Advanced use : submit 1 or more Recipes.txt and Inventory.txt files, and it will display up to 500 of the recipes
you're still missing for which you have at least 1 required component that's not just bought from a merchant. For example,
if you're missing the baking Vegetable Oil recipe,
it will show it if you have at least 1 Vegetables in inventory, and won't take into account any Water Flask in inventory
that you could buy from a merchant anyway.